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Avatars and Humans, Representing Users in the Digital Age
January 27, 2010 1:06 PM
Preconference to the ECREA 2010 -3rd European Communication Conference
12 October 2010, Hamburg, Germany.With the rise of digital interactive media, “avatars” – computer generated visual representations of users have become a crucial link between users and the digital spaces they navigate.Today, avatars are used in digital games as well as e-commerce applications, social virtual environments, virtual meetings and conferences, and many more digital spaces and applications.
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